A
-
A*
Analyzing and comparing routing algorithms to find the shortest path in graph transformable problems [Volume 6, Issue 12, 2023, Pages 85-114]
B
-
Brute-force algorithm
A Simulation of the Colonel Blotto Game using Genetic Algorithm [Volume 6, Issue 12, 2023, Pages 55-83]
C
-
Colonel Blotto
A Simulation of the Colonel Blotto Game using Genetic Algorithm [Volume 6, Issue 12, 2023, Pages 55-83]
D
-
Dijkstra
Analyzing and comparing routing algorithms to find the shortest path in graph transformable problems [Volume 6, Issue 12, 2023, Pages 85-114]
G
-
Game Design
Effective factors in the design and execution of the war game [Volume 6, Issue 12, 2023, Pages 7-34]
-
Genetic Algorithm
A Simulation of the Colonel Blotto Game using Genetic Algorithm [Volume 6, Issue 12, 2023, Pages 55-83]
I
-
IDA*
Analyzing and comparing routing algorithms to find the shortest path in graph transformable problems [Volume 6, Issue 12, 2023, Pages 85-114]
M
-
Military equipment and weapons
Robust optimization of special trains for the transportation of armed forces facilities in the geography of the rail network [Volume 6, Issue 12, 2023, Pages 35-54]
P
-
Pathfinding
Analyzing and comparing routing algorithms to find the shortest path in graph transformable problems [Volume 6, Issue 12, 2023, Pages 85-114]
W
-
War game
Effective factors in the design and execution of the war game [Volume 6, Issue 12, 2023, Pages 7-34]
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